References in C++ differ from pointers in several essential ways. One of the difference is:
Once a reference is created, it cannot be later made to reference another object; it cannot be reseated. This is often done with pointers.
It means Reference
are like similar (see the link at the end of this answer) to const pointer (not pointer to a const!) in C++...
int a = 5;
int& m = a; // Behaves similar to int * const m = &a;
// See the link at the bottom for the differences between const pointer and reference.
and hence, you can't change/rebind them to point to some other address. So, you don't need a explicit const
qualifier for a reference and that's why it is disallowed by the compiler.
See this link to learn Why are references not reseatable in C++?
. I have copied the accepted answer of the above link:
The reason that C++ does not allow you to rebind references is given in Stroustrup's "Design and Evolution of C++" :
It is not possible to change what a reference refers to after initialization. That is, once a C++ reference is initialized it cannot be made to refer to a different object later; it cannot be re-bound. I had in the past been bitten by Algol68 references where r1=r2 can either assign through r1 to the object referred to or assign a new reference value to r1 (re-binding r1) depending on the type of r2. I wanted to avoid such problems in C++.
EDIT:
See this link for Difference between const pointer and reference?
(Thanks to @M.M for pointing out the ambiguity in my statement).