I have Rect and Point. I want to draw rectangle in android studio. But I don't know how it is possible. I was doing extract text from image and make rectangle on it. Extracting text is successfully done, but don't know the syntax for drawing rectangle.
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1check this https://developer.android.com/reference/android/graphics/Rect – Ajay K S Jan 09 '20 at 06:32
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Does this answer your question? [Android canvas draw rectangle](https://stackoverflow.com/questions/7344497/android-canvas-draw-rectangle) – isaaaaame Jan 09 '20 at 07:29
2 Answers
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Hello @syend the easier way is to use vector Drawable and implement
<?xml version="1.0" encoding="utf-8"?>
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:height="200dp"
android:width="300dp"
android:viewportHeight="100"
android:viewportWidth="100">
<path
android:fillColor="@android:color/holo_orange_dark"
android:pathData="M 0,0 L 100,0 L 100,100 0,100 z" />
</vector>
In the layout activity please
<ImageView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
app:srcCompat="@drawable/rectange_shape"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintLeft_toLeftOf="parent"
app:layout_constraintRight_toRightOf="parent"
app:layout_constraintTop_toTopOf="parent" />
The best option is to use Custom View by Create the Class and extends the View and to draw the Rectangle you can use
Rect drawRect = new Rect(x, y, x + (int) mShapeSize, y + (int) mShapeSize);

George Machibya
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i would use a Canvas
Add this class to your project
public class MyCanvas extends View {
private Paint paint;
private Rect rectangle
public MyCanvas(Context context) {
super(context);
paint = new Paint();
}
public MyCanvas(Context context, @Nullable AttributeSet attrs) {
super(context, attrs);
}
public MyCanvas(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
}
@Override
protected void onDraw(Canvas canvas) {
canvas.drawRect(rect, paint)
}
public void setRect(Rect rect) {
this.rectangle = rect;
}
public Rect getRect() {
return rectangle;
}
add this to your Activity
MyCanvas canvas = new Canvas(this);
canvas.setRect(yourRectangle)
and with
canvas.invalidate()
you call the onDraw-Method in your canvas so you when you Change your rectangle with setRect(yourRectangle)
allwasy call invalidate()
}

DoFlamingo
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