I'm trying to add to my game background music with sound effects and I understood that the best way to do it is with channels and sounds, so I tried it but when I play a sound sound_name.play()
or play it with a channel channel_name.play(sound_name)
it does nothing, and when I add a delay it beeps.
Does anyone know how to figure it out or has a better way to play some sound on my game (when one sound doesn't stop or reset the other sound)?
Thank you :)