import React from "react";
import ReactDOM from "react-dom";
import { useWheel } from "react-use-gesture";
import clamp from "lodash/clamp";
import "./styles.css";
const STEP = 0.995;
const MAX_SCALE = 5;
const MIN_SCALE = 0.25;
export default function App() {
const [isChecked, setIsChecked] = React.useState(true);
const canvasRef = React.useRef();
const [canvasTransform, setCanvasTransform] = React.useState({
x: 0,
y: 0,
originCenterX: window.innerWidth / 2,
originCenterY: window.innerHeight / 2,
wheeling: false,
scale: 1
});
// Set the drag hook and define component movement based on gesture data
const bind = useWheel(
({ wheeling, metaKey, delta: [deltaX, deltaY], event }) => {
if (metaKey && event) {
const factor = deltaY;
const { clientX, clientY } = event;
const scaleChanged = Math.pow(STEP, factor);
const newScale = clamp(
scaleChanged * canvasTransform.scale,
MIN_SCALE,
MAX_SCALE
);
const rect = canvasRef.current.getBoundingClientRect();
const currentCenterX = rect.x + rect.width / 2;
const currentCenterY = rect.y + rect.height / 2;
const mousePosToCurrentCenterDistanceX = clientX - currentCenterX;
const mousePosToCurrentCenterDistanceY = clientY - currentCenterY;
const newCenterX =
currentCenterX +
mousePosToCurrentCenterDistanceX * (1 - scaleChanged);
const newCenterY =
currentCenterY +
mousePosToCurrentCenterDistanceY * (1 - scaleChanged);
// All we are doing above is: getting the target center, then calculate the offset from origin center.
const offsetX = newCenterX - canvasTransform.originCenterX;
const offsetY = newCenterY - canvasTransform.originCenterY;
if (newScale !== canvasTransform.scale) {
setCanvasTransform({
...canvasTransform,
scale: newScale,
x: offsetX,
y: offsetY,
scaleChanged,
currentCenterX,
currentCenterY,
wheeling
});
}
} else {
setCanvasTransform({
...canvasTransform,
x: canvasTransform.x - deltaX,
y: canvasTransform.y - deltaY,
wheeling
});
}
}
);
return (
<div className="outer" {...bind()}>
<div
className="inner"
style={{
transform: `translateX(${canvasTransform.x}px) translateY(${
canvasTransform.y
}px) scale3d(${canvasTransform.scale}, ${canvasTransform.scale}, 1)`
}}
ref={canvasRef}
id="canvas"
>
<h1>Hello CodeSandbox</h1>
<h2>Start editing to see some magic happen!</h2>
</div>
<span>
<input
type="checkbox"
checked={isChecked}
onChange={() => setIsChecked(!isChecked)}
/>{" "}
Around Mouse
</span>
<pre>{JSON.stringify(canvasTransform, null, 2)}</pre>
</div>
);
}
const rootElement = document.getElementById("root");
ReactDOM.render(<App />, rootElement);
body {
margin: 0;
font-family: Inter, -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto,
"Helvetica Neue", Arial, "Noto Sans", sans-serif, "Apple Color Emoji",
"Segoe UI Emoji", "Segoe UI Symbol", "Noto Color Emoji";
overscroll-behavior-x: none;
overscroll-behavior-y: none;
max-height: 100vh;
overflow: hidden;
background-color: #f0f4f7 !important;
}
div > div {
position: fixed;
left: 0;
right: 0;
top: 0;
bottom: 0;
}
div > div > div {
font-family: sans-serif;
text-align: center;
position: fixed;
left: 0;
right: 0;
top: 0;
bottom: 0;
background: white;
background-image: linear-gradient(#eee 0.1em, transparent 0.1em),
linear-gradient(90deg, #eee 0.1em, transparent 0.1em);
background-size: 3em 3em;
}
span {
position: fixed;
top: 10px;
left: 10px;
z-index: 1;
display: flex;
color: #fff;
background-color: #333;
padding: 10px;
box-shadow: 0 0 20px rgba(0, 0, 0, 0.3);
justify-content: space-between;
align-items: center;
}
span input {
font-size: 16px;
}
pre {
position: fixed;
bottom: 0;
}
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no">
<meta name="theme-color" content="#000000">
<!--
manifest.json provides metadata used when your web app is added to the
homescreen on Android. See https://developers.google.com/web/fundamentals/engage-and-retain/web-app-manifest/
-->
<link rel="manifest" href="%PUBLIC_URL%/manifest.json">
<link rel="shortcut icon" href="%PUBLIC_URL%/favicon.ico">
<!--
Notice the use of %PUBLIC_URL% in the tags above.
It will be replaced with the URL of the `public` folder during the build.
Only files inside the `public` folder can be referenced from the HTML.
Unlike "/favicon.ico" or "favicon.ico", "%PUBLIC_URL%/favicon.ico" will
work correctly both with client-side routing and a non-root public URL.
Learn how to configure a non-root public URL by running `npm run build`.
-->
<title>React App</title>
</head>
<body>
<noscript>
You need to enable JavaScript to run this app.
</noscript>
<div id="root"></div>
<!--
This HTML file is a template.
If you open it directly in the browser, you will see an empty page.
You can add webfonts, meta tags, or analytics to this file.
The build step will place the bundled scripts into the <body> tag.
To begin the development, run `npm start` or `yarn start`.
To create a production bundle, use `npm run build` or `yarn build`.
-->
</body>
</html>