If you switch from push_back
to emplace_back
in a naive way, you will have no advantage at all. Consider the following code:
#include <iostream>
#include <string>
#include <vector>
struct President
{
std::string name;
std::string country;
int year;
President(std::string p_name, std::string p_country, int p_year) :
name(std::move(p_name)), country(std::move(p_country)), year(p_year)
{
std::cout << "I am being constructed.\n";
}
President(President&& other) :
name(std::move(other.name)), country(std::move(other.country)),
year(other.year)
{
std::cout << "I am being moved.\n";
}
President& operator=(const President& other) = default;
};
int main()
{
std::vector<President> elections;
std::cout << "emplace_back:\n";
elections.emplace_back("Nelson Mandela", "South Africa", 1994);
std::vector<President> reElections;
std::cout << "\npush_back:\n";
reElections.push_back(
President("Franklin Delano Roosevelt", "the USA", 1936));
std::cout << "\nContents:\n";
for (President const& president : elections)
{
std::cout << president.name << " was elected president of "
<< president.country << " in " << president.year << ".\n";
}
for (President const& president : reElections)
{
std::cout << president.name << " was re-elected president of "
<< president.country << " in " << president.year << ".\n";
}
}
If you replace push_back
by emplace_back
you still have a construction and then a move. Only if you pass the arguments needed for construction instead of the constructed instance itself (see the call to emplace_back
), you have saved effort.