Possible Duplicate:
Interface vs Abstract Class (general OO)
EDIT: I just read the questions and answers to the questions from "possible duplicate" and I feel really sad that someone considers these two questions even similar... but, oh well...
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Hello everyone, I am trying to understand something about Interfaces in OOP paradigm. I know the difference between abstract class and interface, I also know that interfaces basically allow easy multiple inheritance behaviour and design, but what I don't get is the "principle of promise". I mean, interface should be a promise that a class implementing an interface has all interface methods implemented.
What I don't understand is do we have to check if class implements interface with instanceOf every time we call its methods? Without reading documentation you have no idea some class implements interface. And if you read the code than you can see yourself that there is that method defined and you can call it?!
If I have
case A.
class Ball{
function kick(){...};
}
or case B.
interface Kickable{
function kick;
}
class Ball implements Kickable{
function kick(){...};
}
the only difference is that in case A I'll get an error when calling a method that it doesn't exist ("in runtime") and in case B I'll get this error when trying to run the code while trying to "compile". Runtime and compile are definitely used wrong here (PHP environment).
I remember in Java there was a Runnable interface which enables threading. Why do we have to implement an interface Runnable and then define run() method in that class? I mean, class could have a Run method without implementing an interface and there are means to check if class has a special method defined. Ok, maybe my Java part of question is a bit confusing :)))
I'm sorry for such a confusing question, but I hope someone went through these problems in understanding and that now he can share his conclusion :)
Thanks, Luka