OpenGL functions not found
I installed GLEW
, GLUT
and GLFW
for MinGW on Windows.
Put all of the header files into C:\MinGW\include\GL
and C:\MinGW\incude\GLFW
. Copied the glew32.dll
,glfw3.dll
and freeglut.dll
binaries to a folder where i had this script:
#include <GL/glew.h>
#include <GL/glut.h>
#include <GLFW/glfw3.h>
#include <iostream>
using namespace std;
int main( int argc, char* args[] )
{
glutInit(&argc, args);
glutCreateWindow("GLEW Test");
GLenum err = glewInit();
if (GLEW_OK != err)
{
cout << "Error:\n" << err;
}
cout << glewGetString(GLEW_VERSION);
}
I compiled it using g++ glewtest.cpp -o glewtest -lfreeglut -lglew32 -lglfw3
and when i ran it a window named "GLEW Test" popped up for a second and the version of glew "2.1.0" was printed in the terminal.
Then i wanted to add some content to the window and i found a example script on the web to do that:
#include <GL/gl.h>
#include <GL/glut.h>
void renderScene(void) {
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glBegin(GL_TRIANGLES);
glVertex3f(-0.5,-0.5,0.0);
glVertex3f(0.5,0.0,0.0);
glVertex3f(0.0,0.5,0.0);
glEnd();
glutSwapBuffers();
}
int main(int argc, char **argv) {
// init GLUT and create Window
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DEPTH | GLUT_DOUBLE | GLUT_RGBA);
glutInitWindowPosition(100,100);
glutInitWindowSize(320,320);
glutCreateWindow("Lighthouse3D - GLUT Tutorial");
// register callbacks
glutDisplayFunc(renderScene);
// enter GLUT event processing cycle
glutMainLoop();
return 1;
}
But when compiling it this time using the same command i just got a lot of errors like:
c:/mingw/bin/../lib/gcc/mingw32/8.2.0/../../../../mingw32/bin/ld.exe: C:\Users\Mmm\AppData\Local\Temp\cckUUJHk.o:glewtest.cpp:(.text+0x7c): undefined reference to `glClear@4'
I didn't find any helpful resources and no matter what i did it always failed to compile. Did somebody else ever encounter such an issue too? How can i resolve this?