Reading your question, I interpret the following requirements:
- You don't want to copy or move the object itself (
Foo
)
- You don't want a wrapper which has some sort of empty state which excludes move semantics
- The object itself (
Foo
) should be stored on the heap such that its lifetime is independent of the control flow
- The object itself (
Foo
) should be deleted once it is not used any more
As construction / destruction, copy and move are the only ways to get objects into / out of a container, the only thing left is a wrapper object which is copied when moved into / out of the container.
You can create such an object yourself as follows:
// LICENSE: MIT
#include <memory>
#include <utility>
template<typename T>
class shared_ref {
public:
template<typename ...Args>
shared_ref(Args&&... args)
: data{new T(std::forward<Args>(args)...)}
{}
shared_ref(shared_ref&&) = delete;
shared_ref& operator=(shared_ref&&) = delete;
T& get() noexcept {
return *data;
}
const T& get() const noexcept {
return *data;
}
operator T&() noexcept {
return get();
}
operator const T&() const noexcept {
return get();
}
void swap(shared_ref& other) noexcept {
return data.swap(other);
}
private:
std::shared_ptr<T> data;
};
template<class T>
void swap(shared_ref<T>& lhs, shared_ref<T>& rhs) noexcept {
return lhs.swap(rhs);
}
I leave it as an exercise to the reader to add support for Allocator
, Deleter
, operator[]
, implicit conversion contructor to base classes.
This can then be used as follows:
#include <iostream>
int main() {
shared_ref<int> r; // default initialized
std::cout << "r=" << r << std::endl;
r = 5; // type conversion operator to reference
std::cout << "r=" << r << std::endl;
shared_ref<int> s{7}; // initialized with forwarded arguments
std::cout << "s=" << s << std::endl;
std::swap(r, s);
std::cout << "r=" << r << ", " << "s=" << s << std::endl;
s = r; // copy assignment operator
std::cout << "s=" << s << std::endl;
const shared_ref<int> t{s}; // copy constructor
std::cout << "t=" << t << std::endl;
//t = 8; // const ref from a const object is immutable
return 0;
}