Yes, the WinForms controls still use the old-school hand cursor, as shipped with Windows 98/2000. It lacks the anti-aliasing effects that the one included with the Aero cursors does. This is because the .NET Framework includes its own hard-coded cursor, which it uses instead of the system default. I presume this is because early versions of .NET were targeting operating systems like Windows 95 that didn't come bundled with this cursor, but haven't done the archaeology to prove it.
Fortunately, it's easy enough to force it to use the right one. You just have to tell the operating system you want it to use the default hand cursor, and then it will be correct no matter what version of Windows the user runs your program on, and even if they've changed their mouse cursors from the default theme.
The simplest way of doing that is to subclass the existing control, override the WndProc
function to intercept the WM_SETCURSOR
message, and tell it to use the system IDC_HAND
cursor. You just need a little bit of P/Invoke magic.
The following code is an example of how that might look using the LinkLabel
control:
public class LinkLabelEx : LinkLabel
{
private const int WM_SETCURSOR = 0x0020;
private const int IDC_HAND = 32649;
[DllImport("user32.dll", CharSet=CharSet.Auto, SetLastError=true)]
private static extern IntPtr LoadCursor(IntPtr hInstance, int lpCursorName);
[DllImport("user32.dll", CharSet=CharSet.Auto)]
private static extern IntPtr SetCursor(IntPtr hCursor);
protected override void WndProc(ref Message m)
{
if (m.Msg == WM_SETCURSOR)
{
// Set the cursor to use the system hand cursor
SetCursor(LoadCursor(IntPtr.Zero, IDC_HAND));
// Indicate that the message has been handled
m.Result = IntPtr.Zero;
return;
}
base.WndProc(ref m);
}
}