I am trying to make a simple ticker game. A ticker ticks at the rate of 1 clix per second as shown in the code below. When there are enough clix (in this case, 40
for an Apple
) I want to be able to purchase it, and the clix should reset by an amount of -40
and keep counting 1 per second thereon.
Upon purchase of that 1 Apple, I also would want to increment the clix rate to 2/sec from the previous 1/sec and so on.
How is this possible in Python when the code follows a top-down sequence? In this case, the function clicker()
will never reach the lines below it.
I will be using Classes to make all this simpler, but before that can someone help me with this obstacle?(Can I make the clicks run in the background somehow while the other parts of the code can run or is there another way around?)
import time
def clicker():
global clix
clix = 0
endgame = False
while not endgame:
clix += 1
time.sleep(1)
return clix
c = clicker()
print('1. Apple : 40 clix | 2. Orange : 75 clix')
ch = int(input('\nPurchase ID: '))
if c == 1 and c >= 40:
print('Got an Apple!')
clix += 2 # Just to get the point across, I know this line will throw an error.
elif ch == 2 and c >= 75:
print('Got an Orange!')
clix += 4
else:
print('Need more Clix')