You can serialize using boost serialization¹:
template <typename Ar> void serialize(Ar& ar, A& a, unsigned) {
ar & a.Value & a.SomeChar;
}
template <typename Ar> void serialize(Ar& ar, B& b, unsigned) {
ar & b.data & b.SomeFloat;
}
Using these, you will already have the correct behaviour out of the box with both the C-array and std::vector approaches.
If you want to keep using fixed-size trivially-copyable types², you can use something like Boost Container's static_vector
: it will keep track of the current size, but the data is statically allocated right inside the structures.
TRIPLE DEMO
Here's a triple demo program with three implementations depending on the IMPL
variable.
As you can see the bulk of the code is kept invariant. However, for "best comparison" I've made sure that all the containers are at half capacity (50/25) before serialization.
The main program also deserializes.
Live On Coliru
#include <boost/iostreams/device/back_inserter.hpp>
#include <boost/iostreams/device/array.hpp>
#include <boost/iostreams/stream.hpp>
#include <boost/archive/binary_oarchive.hpp>
#include <boost/archive/binary_iarchive.hpp>
#include <boost/serialization/access.hpp>
#include <boost/serialization/is_bitwise_serializable.hpp>
#include <boost/serialization/binary_object.hpp>
#include <iostream>
#if (IMPL==0) // C arrays
struct A {
int Value[100];
char SomeChar = 'a';
};
struct B {
A data[50];
float SomeFloat = 0.1f;
};
template <typename Ar> void serialize(Ar& ar, A& a, unsigned) {
ar & a.Value & a.SomeChar;
}
template <typename Ar> void serialize(Ar& ar, B& b, unsigned) {
ar & b.data & b.SomeFloat;
}
#elif (IMPL==1) // std::vector
#include <boost/serialization/vector.hpp>
struct A {
std::vector<int> Value;
char SomeChar = 'a';
};
struct B {
std::vector<A> data;
float SomeFloat = 0.1f;
};
template <typename Ar> void serialize(Ar& ar, A& a, unsigned) {
ar & a.Value & a.SomeChar;
}
template <typename Ar> void serialize(Ar& ar, B& b, unsigned) {
ar & b.data & b.SomeFloat;
}
#elif (IMPL==2) // static_vector
#include <boost/serialization/vector.hpp>
#include <boost/container/static_vector.hpp>
struct A {
boost::container::static_vector<int, 100> Value;
char SomeChar = 'a';
};
struct B {
boost::container::static_vector<A, 50> data;
float SomeFloat = 0.1f;
};
template <typename Ar> void serialize(Ar& ar, A& a, unsigned) {
ar & boost::serialization::make_array(a.Value.data(), a.Value.size()) & a.SomeChar;
}
template <typename Ar> void serialize(Ar& ar, B& b, unsigned) {
ar & boost::serialization::make_array(b.data.data(), b.data.size()) & b.SomeFloat;
}
#endif
namespace bio = boost::iostreams;
static constexpr auto flags = boost::archive::archive_flags::no_header;
using BinaryData = std::vector</*unsigned*/ char>;
int main() {
char const* impls[] = {"C style arrays", "std::vector", "static_vector"};
std::cout << "Using " << impls[IMPL] << " implementation: ";
BinaryData serialized_data;
{
B object = {};
#if IMPL>0
{
// makes sure all containers half-full
A element;
element.Value.resize(50);
object.data.assign(25, element);
}
#endif
bio::stream<bio::back_insert_device<BinaryData>> os { serialized_data };
boost::archive::binary_oarchive oa(os, flags);
oa << object;
}
std::cout << "Size: " << serialized_data.size() << "\n";
{
bio::array_source as { serialized_data.data(), serialized_data.size() };
bio::stream<bio::array_source> os { as };
boost::archive::binary_iarchive ia(os, flags);
B object;
ia >> object;
}
}
Printing
Using C style arrays implementation: Size: 20472
Using std::vector implementation: Size: 5256
Using static_vector implementation: Size: 5039
Final Thoughts
See also:
¹ (but keep in mind portability, as you probably already are aware with the POD approach, see C++ Boost::serialization : How do I archive an object in one program and restore it in another?)
² not POD, as with the NSMI your types weren't POD