I am making tetris in JS. When making a block fall, it makes the block reach the bottom of the screen in one draw instead of slowly approaching the bottom. I tried creating a variable that stores the changes to be made so that it only looks at the current board, but no luck. After checking whether the output variable is ==
to the board, it seems like the board is changing after all, as it returns true. What's going on?
EDIT: I have successfully made a shallow copy of the array. It still falls to the bottom immediately, though. What's going on?
var data = [];
function array(x, text) {
var y = [];
for (var i = 0; i < x-1; i++) {y.push(text);}
return y;
}
for (var i=0; i<20; i++){data.push(array(10, "b"));}
function draw(){
var j;
var i;
var dataOut = [...data];
for (i = 0; i < data.length - 1; i++){
for (j = 0; j < data[i].length; j++){
if (data[i][j] == "a" && data[i + 1][j] == "b" && i < data.length - 1) {
dataOut[i][j] = "b";
dataOut[i + 1][j] = "a";
}
}
}
data = dataOut;
}
data[0][4] = 'a';
draw();
console.log(data);