I am making a game with pygame, and I want the player to enter his name, so then it appears on the screen when playing. I tried with a list :
def input_player_name():
player_name_screen = True
name_list = []
win.blit(player_name_bg, (0, 0))
while player_name_screen:
for event in pygame.event.get():
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_a:
name_list.append("a")
elif event.key == pygame.K_b:
name_list.append("b")
elif event.key == pygame.K_c:
name_list.append("c")
elif event.key == pygame.K_d:
name_list.append("d")
elif event.key == pygame.K_e:
name_list.append("e")
elif event.key == pygame.K_RETURN:
print (name_list)
player_name_screen = False
pygame.display.update()
clock.tick(fps)
This works. But I want to do it with a string, so it creates an empty string, that the player updates while typing his name on the keyboard. Is there a way to do it ? Or maybe can you redirect me to an already existing page where someone asked this question (I couldn't find it yet) ? Thank you for your answer =D