I want to generate a mouse click at a specific position inside a game(Everquest project 1999). As it turns out the game only takes mouse input directly from the port. I have previously used PyAutoGUI
Java Robot
pywin32
and many similar modules and libraries but all fail to deliver a click inside the game since its not absorbing virtual clicks.
There is no possible solution for this on all of the internet. Is there any way to inject a mouse click in the IO stream like a natural mouse click.
import pyautogui
pyautogui.click(100, 150)
This is an example of a virtually generated click that doesn't gets absorbed by the game.