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I'm working on a 2D Android game in Unity. I have started receiving this message in Logcat - repeating all the time:

Error SurfaceFlinger: Permission Denial: SurfaceFlinger did not recognize request code: 1128

Do you have any idea what might be causing this behavior? Thank you

zajac.m2
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  • When this has come up before on SO, the answer has basically just been to ignore the error: https://stackoverflow.com/questions/15527726/error-android-surfaceflinger Is it impeding your functionality? – Declan McKelvey-Hembree Mar 03 '20 at 03:52
  • Thank you for the answer. I'm concerned about battery life and performance of the game on lower end devices since the error keeps throwing pretty fast and seems like garbage collector has a lot of work than too. – zajac.m2 Mar 03 '20 at 20:15

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