I am building an app with Javascript and OpenLayers and while it's going fairly well, I am stuck at what I feel could be an easy problem for someone experienced.
Here is part the code where the problem lives :
const baseLayerElementsRight = document.querySelectorAll(
'[name="baseLayerRadioButtonRight"]'
);
let layerRender = {};
for (let baseLayerElementRight of baseLayerElementsRight) {
baseLayerElementRight.addEventListener(
'change',
function() {
let baseLayerElementValueRight = this.value;
layerGroupRight.getLayers().forEach(function(element) {
let baseLayerNameRight = element.get('title');
element.setVisible(
baseLayerNameRight === baseLayerElementValueRight
);
let elementVisibility = element.get('visible');
if (elementVisibility) {
layerRender = element;
console.log(layerRender);
}
});
},
false
);
}console.log(layerRender)
So Basically, I need to apply a method on the "layerRender" object variable outside of the event callback and I am quite new to programming and I struggle to find a solution to access the variable value
The console.log in the callback's event output the Object I want everytime I click on a given radio type input, but the console.log outisde it outputs an empty Object and of course don't update everytime I the event is happening.
How could I do to access the layerRender value outside of the callback?
Thanks a lot