I got this firebase observer in my playersRef child node as:
playersRef = FirebaseDatabase.DefaultInstance.GetReference("players");
playersRef.OrderByChild("level") .ValueChanged += (object sender2, ValueChangedEventArgs e2) => {}
Now, when my game object is destroyed. I want to remove this observer at playerRef which is called on some value changes.
PROBLEM: I cannot find any way to silence this observer. Like in other languages , firebase allows us to removeAllObservers() like as :
ref.removeAllObservers()
But , in unity C# searching through firebase doc, I see no option to remove observers. https://firebase.google.com/docs/reference/unity/class/firebase/database/database-reference
Any help would be highly appreciated. Thanks in advance.