Both cases invoke undefined behaviour, in both cases you make use of uninitialized pointer p1
, the fact that the second case "works" for you is a matter of sheer luck, as you can see here.
For your code to be valid you need to make it point to a valid memory address either by allocating memory manually:
int *p1 = new int; //raw pointer, (better to use smart pointers* but let's not get ahead of ourselves).
Or by assigning it the address of a valid int
variable:
int i = 5;
int *p1 = &i;
How can I copy a pointer and save it to another pointer?
A pointer is essentially a variable like any other, you can copy it like you do a normal primitive variable, in fact you do just that when you do p = p1
, these are two different pointers that will now contain the same value, the address of the variable they point to.
This code exemplifies this
#include <iostream>
using std::cout;
using std::endl;
int main() {
int *p1 = new int;
*p1 = 7;
int *p = p1;
cout<< "Value stored in the address p points to: " << *p << endl
<< "Value stored in the address p1 points to: " << *p1 << endl
<< "Address where p points to: " << p
<< " " << endl << "Address where p1 points to: "<< p1
<< endl << "Address of p: " << &p << endl << "Address of p1: "<< &p1;
return 0;
}
The output:
Value stored in the address p points to: 7
Value stored in the address p1 points to: 7
Address where p points to: 0x804150
Address where p1 points to: 0x804150
Address of p: 0x7ffc9447e220
Address of p1: 0x7ffc9447e228
*What is a smart pointer and when should I use one?