My Firebase Realtime Database has been built by loading an object of the Java class HashMap. In my Android Studio app I'm trying to write a method that takes a String (the key) as input, searches through the database and if the string is found it returns the associated Float (the value), otherwise it returns 0. How can I do this? Any help would be really appreciated!
EDIT: I've tried to follow the suggestions, adapting them to my particular case, but I didn't manage to solve the problem yet.
I wrote the following code in MainActivity:
DatabaseReference myRef;
Float tempValue;
@Override
protected void onCreate(Bundle savedInstanceState) {
...
myRef = FirebaseDatabase.getInstance().getReference("myRoot");
tempValue=0f;
...
}
public void retrieveValueFromDatabase(String childName, final MainActivity activity){
myRef.child(childName).addListenerForSingleValueEvent(new ValueEventListener() {
@Override
public void onDataChange(DataSnapshot dataSnapshot) {
Float value=dataSnapshot.getValue(Float.class);
if (value==null){
value=0f;
}
activity.tempValue=value;
//First Toast
//Toast.makeText(activity,"tempValue = "+tempValue.toString(), Toast.LENGTH_LONG).show();
}
@Override
public void onCancelled(DatabaseError databaseError) {
throw databaseError.toException();
}
});
}
public void useValues(){
retrieveValueFromDatabase(childName,this);
//Second Toast
//Toast.makeText(this,"tempValue = "+tempValue.toString(), Toast.LENGTH_LONG).show();
//code using tempValue from here
...
}
If I uncomment the first toast, the correct value inside tempValue
is shown, but if I uncomment the second toast, the value of tempValue
shown is the default one (0.0). What am I missing?