class Array
{
double *mx; int mn;
public:
Array();
~Array(){delete []mx};
Array& operator-(Array& b); //first right way
Array operator -(Array b); //wrong way, but I don't understand why
};
Array::Array ()
{
mn=10;
mx=new double[mn];
}
//first, works perfectly
Array& Array::operator -(Array& b)
{
int i=0;
for(i=0;i<mn ;i++)
this->mx[i]-=b.mx[i];
return *this;
}
// here is Error
Array Array::operator -(Array b)
{
int i=0;
for(i=0;i<mn ;i++)
this->mx[i]-=b.mx[i];
}
int main() {
Array x,b;
x=x-b;
}
If I use the first overload , all works right.
But if I use the second, all is compiled well, but when program is executed, i receive many errors like this:
"c++ ** glibc detected *** double free or corruption"
I can't figure out why this occurs.
As I understand, when I call Array Array::operator-(Array b)
, the object must be copied and all must be well, but there is error.
well i've read that i've to object that are allocated at the same place in the memory. but i've tried to do this:
Array Array::operator +(Array b)
{ Array c;
int i=0;
for(i=0;i<mn;i++)
this->mx[i]+=b.mx[i];
cout<<&this->mx<<" "<<&b.mx<<endl;
exit(0);
return c; }
i 've expected to receive same addresses in memory....
answer is 0xbfb45188 0xbfb45178 why are they equal?
furhermore, when i declare here name of class(A object)
compiler must give a new memory in stack for object
where am i wrong? i dont understand....