I have this code:
cin >> command;
if (command[0] == 'R' or command[0] == 'r') {
if (command[1] == 'o' and command[3] == 'l' and command[2] == 'l') {
if (command[4] == '\0') {
cout << rand()+ 1 << endl;
}
else if (command[5] == '\0')
{
NumberName = command[4];
cout << (rand()%NumberName)+ 1 << endl;
}
else if (command[6] == '\0')
{
NumberName = command[4] + command[5];
cout << (rand()%(NumberName))+ 1 << endl;
}
}
}
Running it produces random numbers outside of the range.
command
is an array with a limit of 30.
NumberName
is just a normal int
.
I enter roll10
in the console and it returns 90
then 34
then 51
, you get the idea.