At the moment I'm trying to manage a large number of images by putting them in a folder and naming the folder [something].bundle, and dragging these into XCode.
Weird thing right now is that, if I run this in the simulator, I can get access to these images with [UIImage imageNamed:] as if all the files are within the main bundle; but running the same code on a actual device (iPad 4.3.3 in this case), imageNamed: doesn't work.
Can someone explain to me why this might be?