In Call Service
Am using InCallService to listen for incoming call and in onCallStateChanged callback am updating call state, I have successfully achieved till holding 'call 1' and connecting 'call 2', so 'call 1' is on HOLD and 'call 2' is on ACTIVE state respectively, now when I tap on merge, it throws an error as
"Unable to merge calls"
Am using Conference method to merge calls
For better understanding, am posting my code below
class CallService : InCallService() {
override fun onCallAdded(call: Call) {
super.onCallAdded(call)
CallManager.updateCall(call)
}
private val callCallback = object : Call.Callback() {
override fun onStateChanged(call: Call, state: Int) {
CallManager.updateCall(call)
}
}
override fun onCallRemoved(call: Call) {
super.onCallRemoved(call)
call.unregisterCallback(callCallback)
CallManager.updateCall(null)
}
}
@TargetApi(Build.VERSION_CODES.M)
object CallManager {
private const val LOG_TAG = "CallManager"
private val subject = BehaviorSubject.create<GsmCall>()
private var currentCall: Call? = null
private var anotherCall: Call? = null
fun updates(): Observable<GsmCall> = subject
fun updateCall(call: Call?) {
if (currentCall != null) {
call?.let {
if (it.details.handle.schemeSpecificPart ==
currentCall!!.details.handle.schemeSpecificPart
)
currentCall = call
else anotherCall = call
}
} else currentCall = call
call?.let {
subject.onNext(it.toGsmCall())
}
}
fun cancelCall() {
currentCall?.let {
when (it.state) {
Call.STATE_RINGING -> rejectCall()
else -> disconnectCall()
}
}
}
fun holdCall() {
currentCall?.let {
when (it.state) {
Call.STATE_ACTIVE -> currentCall?.hold()
else -> Log.i(LOG_TAG, "Call not in connected state")
}
}
}
//Conference call method
fun conferenceCall() {
anotherCall?.conference(currentCall)
}
fun swapConferenceCall() {
currentCall?.swapConference()
}
fun mergeConferenceCall() {
currentCall?.mergeConference()
}
fun unHoldCall() {
currentCall?.let {
when (it.state) {
Call.STATE_HOLDING -> currentCall?.unhold()
else -> Log.i(LOG_TAG, "Call not in connected state")
}
}
}
fun isCallOnHold(): Boolean {
currentCall?.let {
return when (it.state) {
Call.STATE_HOLDING -> true
else -> false
}
}
return false
}
fun acceptCall() {
Log.i(LOG_TAG, "acceptCall")
currentCall?.let {
it.answer(it.details.videoState)
}
}
private fun rejectCall() {
Log.i(LOG_TAG, "rejectCall")
currentCall?.reject(false, "")
}
private fun disconnectCall() {
Log.i(LOG_TAG, "disconnectCall")
currentCall?.disconnect()
}
}