I have the following setup: Entity
is deriving from MonoBehaviour
.
MonoBehaviour implements an implizit conversion to bool. Now if I implement an implicit conversion to bool in Entity, it overrides the one from MonoBehaviour.
If I now want to access both the old and the new conversion, I have to do cast back to the base class
public class Entity : MonoBehaviour
{
private float CurrentHealthPoints { get; set; }
public static implicit operator bool(Entity entity)
=> (MonoBehaviour)entity && entity.CurrentHealthPoints > 0;
}
Now my question, is there a different method without having to cast to the base class? I tried to use the base
keyword, but couldn't get it to work.