I am making a mobile application using osmdroid. I want to be able to use it online and offline. I use CacheManager to custom download maps by storing them in .sqlite files in the / osmdroid folder.
public void downloadMap() {
final SqliteArchiveTileWriter writer;
createArea();
String outputName = basePathMapTileProvider + area.name + ".sqlite";
map.setTileSource(TileSourceFactory.OpenTopo);
try {
writer=new SqliteArchiveTileWriter(outputName);
CacheManager cacheManager = new CacheManager(map,writer);
//loadOfflineMap();
cacheManager.downloadAreaAsync(ctx, area, zoomMin, zoomMax, new CacheManager.CacheManagerCallback() {
@Override
public void onTaskComplete() {
Toast.makeText(ctx, R.string.download_complete, Toast.LENGTH_LONG).show();
// loadOfflineMap();
if (writer!=null)
writer.onDetach();
}
@Override
public void updateProgress(int progress, int currentZoomLevel, int zoomMin, int zoomMax) {
}
@Override
public void downloadStarted() {
Toast.makeText(ctx, R.string.download_started, Toast.LENGTH_LONG).show();
}
@Override
public void setPossibleTilesInArea(int total) {
}
@Override
public void onTaskFailed(int errors) {
Toast.makeText(ctx, R.string.download_error, Toast.LENGTH_LONG).show();
}
});
} catch (Exception ex) {
ex.printStackTrace();
}
}
So far I can determine if a connection exists and use the default "provider" (MapTileProviderBasic) if there is a connection, or the OfflineTileProvider if there is not.
if (isNetworkAvaliable(this))
loadOnlineMap();
else
loadOfflineMap();
The problem is that if I use the default provider and there is no connection, it does not load the map stored in memory (.sqlite), only the one in the cache (osmdroid / tiles / cache.db).
private void loadOnlineMap(){
// Loading de main map
map = findViewById(R.id.map);
map.setTileSource(TileSourceFactory.OpenTopo);
mapController = map.getController();
mapController.setZoom(11.0);
//we add default zoom buttons, and ability to zoom with 2 fingers (multi-touch)
// map.setBuiltInZoomControls(true);
map.getZoomController().setVisibility(CustomZoomButtonsController.Visibility.ALWAYS);
map.setMultiTouchControls(true);
...///...
And if I use the provider for offline (OfflineTileProvider) it only loads the file that I indicate in the constructor (e.g. spain.sqlite), but not another one that may be necessary (e.g. portugal.sqlite), not even the one that is in the cache.
private void loadOfflineMap(){
if (!IS_THERE_SOME_MAP_FILE_DOWNLOADED){
Toast.makeText (this,"No existen mapas descargados.\nProceda a descargar un mapa para poder usar la aplicación Offline",Toast.LENGTH_LONG).show ();
return;
}
File f = new File(basePathMapTileProvider + "spain.sqlite");
OfflineTileProvider m_OfflineTileProvider = null;
try {
m_OfflineTileProvider = new OfflineTileProvider (
new SimpleRegisterReceiver (this), new File[] { f });
} catch (Exception ex) {
ex.printStackTrace ();
}
map.setTileProvider(m_OfflineTileProvider);
IArchiveFile[] archives = m_OfflineTileProvider.getArchives ();
if (archives.length > 0){
String[] tileSources = archives[0].getTileSources ().toArray (new String[0]);
map.setUseDataConnection (false);
ITileSource tilesource = FileBasedTileSource.getSource(tileSources[0]);
map.setTileSource(tilesource);
}
...///...
}
The question is: How can I do that, in case of losing the connection or not having it, the necessary map stored in memory is automatically loaded?