I wrote a script for modeling the evolution of a pandemic (with graphs and scatter plots). I tried several libraries to display results in real-time (8 countries x 500 particles):
- Matplotlib (not fast enough)
- PyQtGraph (better but still not fast enough)
- OpenGL (good, but I did not find how to use it in 2D efficiently, using subplots, titles, legends...)
- Bokeh (good, but the scatter plots "blink" each time their particles turn color. Code is here if you are interested)
That is why I am turning now to VisPy.
I am using a class Visualizer
to display the results, with the method app.Timer().connect
to manage the real-time side. Pandemic
code is here.
from Pandemic import *
from vispy.plot import Fig
from vispy import app
class Visualizer:
def __init__(self, world):
self.fig = Fig()
self.world = world
self.traces = {}
#Scatter plots
for idx, c in world.countries.items():
pos_x = idx % self.world.nb_cols
pos_y = idx // self.world.nb_cols
subplot = self.fig[pos_y, pos_x]
data = np.array([c.x_coord, c.y_coord]).reshape(-1,2)
self.traces[idx] = subplot.plot(data, symbol='o', width=0, face_color=c.p_colors, title='Country {}'.format(idx+1))
def display(self):
for idx, c in self.world.countries.items():
data = np.array([c.x_coord, c.y_coord]).reshape(-1,2)
self.traces[idx].set_data(data, face_color=c.p_colors)
def update(self, event):
self.world.update(quarantine=False)
self.display()
def animation(self):
self.timer = app.Timer()
self.timer.connect(self.update)
self.timer.start(0)
self.start()
def start(self):
if (sys.flags.interactive != 1):
self.status = app.run()
if __name__ == '__main__':
w = World(move=0.001)
for i in range(8):
w.add_country(nb_S=500)
v = Visualizer(w)
v.animation()
The scatter plots "blink" each time their particles turn color, as with Bokeh. Am I doing something wrong?
Is there a more efficient way for real-time display, maybe using vispy.gloo or vispy.scene? (It is slower than pyqtgraph.opengl for the moment)