I'm trying to make Asteroids using the olcPixelGameEngine. I have a simple triangle sprite for the ship. I want to know how I would "include" this sprite while building. The only way I have found to do this is to place it right next to the binary in the build folder, which I don't want to do because I have read is bad practice.
Can somebody help, please? I am using Xcode 11.4.1