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I'm trying to make Asteroids using the olcPixelGameEngine. I have a simple triangle sprite for the ship. I want to know how I would "include" this sprite while building. The only way I have found to do this is to place it right next to the binary in the build folder, which I don't want to do because I have read is bad practice.

Can somebody help, please? I am using Xcode 11.4.1

MysteryCoder456
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  • A [great answer](https://stackoverflow.com/questions/35093704/how-to-add-an-image-to-a-c-project-in-xcode) I found. Worked like charm. – MysteryCoder456 Apr 23 '20 at 09:15

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