I've tried looking for an answer to this question. There are similar questions but none that answer mine.
I am trying to create a library that depends on a couple other external libraries. I have the external libraries as git submodules and compile them myself in CMake using add_subdirectory followed by target_link_library.
After doing that, I am able to use the external libraries and include their header files in any source file in my library that I have added using target_sources and also in any header file that at least one of these source files include.
For example, I have an external library glm and call target_sources(myLib PRIVATE Application.cpp)
in my library. The header files in my library are added to the project using target_include_directories.
Now, I can do #include <glm/glm.hpp>
in the Application.cpp file with no problems.
I also have an Application.hpp file that is included in the Application.cpp file. Because it is included, that allows me to do #include <glm/glm.hpp>
in the Application.hpp file as well.
However, now I also have a Core.hpp file without a corresponding Core.cpp file. Because the Core.hpp file is not included in any source files, doing #include <glm/glm.hpp>
throws an error that the file cannot be found.
This is my root CMakeLists.txt:
cmake_minimum_required(VERSION 3.16)
project(Ivory)
set(CMAKE_CXX_STANDARD 20)
add_library(${PROJECT_NAME} SHARED)
# Determine compiler platform (x32 or x64)
math(EXPR PLATFORM_BITS "8*${CMAKE_SIZEOF_VOID_P}")
set(PLATFORM "x${PLATFORM_BITS}")
# Determine target build platform
target_compile_definitions(${PROJECT_NAME}
PUBLIC
IVORY_WINDOWS
PRIVATE
IVORY_BUILD_DLL
)
# Set output directory
set(OUTPUT_DIRECTORY ${CMAKE_SOURCE_DIR}/bin/${CMAKE_SYSTEM_NAME}-${CMAKE_BUILD_TYPE}-${PLATFORM})
# Subdirectories
add_subdirectory(src)
add_subdirectory(tests)
add_subdirectory(executables)
target_include_directories(${PROJECT_NAME} PUBLIC include)
# External Libraries #
set(BUILD_SHARED_LIBS OFF)
# GLM
add_subdirectory(lib/glm)
target_link_libraries(${PROJECT_NAME} PRIVATE glm)
# GLEW
add_subdirectory(lib/glew)
target_link_libraries(${PROJECT_NAME} PRIVATE libglew_static)
# SFML
add_subdirectory(lib/SFML)
target_link_libraries(${PROJECT_NAME} PRIVATE sfml-window sfml-audio)
# SPDLOG
add_subdirectory(lib/spdlog)
target_link_libraries(${PROJECT_NAME} PRIVATE spdlog)
# MinGW
target_link_libraries(${PROJECT_NAME} PRIVATE -static)
# Output Location
set_target_properties(${PROJECT_NAME} PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${OUTPUT_DIRECTORY})
This is the src CMakeLists.txt:
target_sources(${PROJECT_NAME}
PRIVATE
Application.cpp
)
I am using CLion on Windows 10 with MinGW 7.3 compiler (64 bit). What am I doing wrong?