I need to convert image from bgr to yuv420p and I first use OpenCV to do so.
Mat img = imread("1.bmp");
Mat yuvImg;
cvtColor(img,yuvImg,COLOR_BGR2YUV_I420);
The result of it is normal. However,my image is too big and its pixel is almost 6400 * 2000. I find it costs too much time of converting bgr to yuv420p with opencv api cvtcolor.
Then I decide to convert it myself and speed it with cuda.
Here is code in cpu:
void bgr_to_yuv420p(unsigned char* yuv420p, unsigned char* bgr, int width, int height)
{
if (yuv420p == NULL || bgr== NULL)
return;
int frameSize = width*height;
int chromaSize = frameSize / 4;
int yIndex = 0;
int uIndex = frameSize;
int vIndex = frameSize + chromaSize;
int R, G, B, Y, U, V;
for (int i = 0; i < height; i++)
{
for (int j = 0; j < width; j++)
{
B = bgr[(i * width + j) * 3 + 0];
G = bgr[(i * width + j) * 3 + 1];
R = bgr[(i * width + j) * 3 + 2];
//BGR to YUV
Y = ((66 * R + 129 * G + 25 * B + 128) >> 8) + 16;
U = ((-38 * R - 74 * G + 112 * B + 128) >> 8) + 128;
V = ((112 * R - 94 * G - 18 * B + 128) >> 8) + 128;
yuv420p[yIndex++] = (unsigned char)((Y < 0) ? 0 : ((Y > 255) ? 255 : Y));
if (i % 2 == 0 && j % 2 == 0)
{
yuv420p[uIndex++] = (unsigned char)((U < 0) ? 0 : ((U > 255) ? 255 : U));
yuv420p[vIndex++] = (unsigned char)((V < 0) ? 0 : ((V > 255) ? 255 : V));
}
}
}
}
I test the code bgr_to_yuv420p(...) and the result is also normal.
Then I speed it up with cuda.
Here is all my code include kernel function and test function.
#include <iostream>
#include <time.h>
#include <vector_types.h>
#include <cuda_runtime.h>
#include <device_launch_parameters.h>
#include "opencv2/highgui.hpp"
#include "opencv2/opencv.hpp"
using namespace cv;
using namespace std;
//kernel function to convert bgr to yuv420p
__global__ void bgr2yuv420p(uchar3 * d_in, unsigned char * d_out,
uint imgheight, uint imgwidth)
{
int col_num = blockIdx.x*blockDim.x+threadIdx.x;
int row_num = blockIdx.y*blockDim.y+threadIdx.y;
if ((row_num < imgheight) && (col_num < imgwidth))
{
// uint32_t a = *((uint32_t *)&dinput[global_offset*3]);
int global_offset = row_num*imgwidth+col_num;
int r,g,b;
r = int(d_in[global_offset].z);
g = int (d_in[global_offset].y);
b = int (d_in[global_offset].x);
d_out[row_num * imgwidth + col_num] = ((66*r + 129*g + 25*b) >> 8) + 16;
if(((threadIdx.x & 1) == 0) && ((threadIdx.y & 1) == 0)){
int uv_offset = imgwidth*imgheight+((row_num*imgwidth))+col_num;
d_out[uv_offset] = ((112*r + -94*g + -18*b) >> 8) + 128;
d_out[uv_offset+1] = ((-38*r + -74*g + 112*b) >> 8) + 128;
}
}
}
int main(void)
{
Mat srcImage = imread("1.bmp");
imshow("srcImage", srcImage);
const uint imgheight = srcImage.rows;
const uint imgwidth = srcImage.cols;
Mat nv12Image(imgheight * 3 / 2, imgwidth, CV_8UC1, Scalar(255));
//input and output
uchar3 *d_in;
unsigned char *d_out;
// malloc memo in gpu
cudaMalloc((void**)&d_in, imgheight*imgwidth*sizeof(uchar3));
cudaMalloc((void**)&d_out, imgheight*imgwidth*sizeof(unsigned char) * 3 / 2);
//copy image from cpu to gpu
cudaMemcpy(d_in, srcImage.data, imgheight*imgwidth*sizeof(uchar3), cudaMemcpyHostToDevice);
dim3 threadsPerBlock(32, 32);
dim3 blocksPerGrid((imgwidth + threadsPerBlock.x - 1) / threadsPerBlock.x,
(imgheight + threadsPerBlock.y - 1) / threadsPerBlock.y);
//run kernel function
bgr2yuv420p<<<blocksPerGrid, threadsPerBlock>>>(d_in, d_out, imgheight, imgwidth);
cudaDeviceSynchronize();
//copy yuv420p from gpu to cpu
cudaMemcpy(nv12Image.data, d_out, imgheight*imgwidth*sizeof(unsigned char) * 3 / 2, cudaMemcpyDeviceToHost);
imshow("nv12",nv12Image);
imwrite("cuda.bmp",nv12Image);
cudaFree(d_in);
cudaFree(d_out);
return 0;
}
The code with cuda can run but the result is not normal. Y of YUV420p is normal but there is something wrong with U and V. I think the reason is here in __global__ void bgr2yuv420p(...)
if(((threadIdx.x & 1) == 0) && ((threadIdx.y & 1) == 0)){
int uv_offset = imgwidth*imgheight+((row_num*imgwidth))+col_num;
d_out[uv_offset] = ((112*r + -94*g + -18*b) >> 8) + 128;
d_out[uv_offset+1] = ((-38*r + -74*g + 112*b) >> 8) + 128;
}
I try a lot but still cannot solve it. And I find little code about converting rgb to yuv420p, More codes are about converting yuv420p to rgb. So I want to know is somebody running into the same question or giving me some advice?
Thanks Robert Crovella.Here is my update-1.
I follow Robert Crovella's advice and change the kernel function like this:
//kernel function to convert bgr to yuv420p
__global__ void bgr2yuv420p(uchar3 * d_in, unsigned char * d_out,
uint imgheight, uint imgwidth)
{
int col_num = blockIdx.x*blockDim.x+threadIdx.x;
int row_num = blockIdx.y*blockDim.y+threadIdx.y;
if ((row_num < imgheight) && (col_num < imgwidth))
{
// uint32_t a = *((uint32_t *)&dinput[global_offset*3]);
int global_offset = row_num*imgwidth+col_num;
int r,g,b;
r = int(d_in[global_offset].z);
g = int (d_in[global_offset].y);
b = int (d_in[global_offset].x);
d_out[row_num * imgwidth + col_num] = ((66*r + 129*g + 25*b) >> 8) + 16;
if(((threadIdx.x & 1) == 0) && ((threadIdx.y & 1) == 0)){
int uv_offset = imgwidth*imgheight+((row_num>>1)*imgwidth)+col_num;
d_out[uv_offset] = ((112*r + -94*g + -18*b) >> 8) + 128;
d_out[uv_offset+1] = ((-38*r + -74*g + 112*b) >> 8) + 128;
}
}
}
I test the new kernel with excitement,but the result is also not normal. Here is my result image with the updated kernel function. yuv420p image converted by myself
Then the normal result image converted by opencv api is here. yuv420p image converted by opencv api
As we can see, the difference between the two images is U and V. I have already changed the index of U and V in kernel function, i.e.
if(((threadIdx.x & 1) == 0) && ((threadIdx.y & 1) == 0)){
int uv_offset = imgwidth*imgheight+((row_num >>1)*imgwidth)+col_num;
d_out[uv_offset] = ((112*r + -94*g + -18*b) >> 8) + 128;
d_out[uv_offset+1] = ((-38*r + -74*g + 112*b) >> 8) + 128;
}
I think it will work but it does not. Any other advice? Robert Crovella
Edit: The solution is Robert Crovella's latest answer. I have double checked it and it is really perfect.