How can I draw an image in java with sub pixel accuracy?
I found similar questions here:
Drawing an image using sub-pixel level accuracy using Graphics2D
Unfortunately the solutions provided within the answers does not work for me.
public void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2 = (Graphics2D) g;
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR);
g2.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
g2.translate(50.5, 50.5);
g2.fillRect(0, 0, 15, 25);
}
Using g2.translate(50.5, 50.5);
to fill a simple rectangale with sub pixel accuracy works nicely.
public void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2 = (Graphics2D) g;
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR);
g2.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
g2.translate(50.5, 50.5);
g2.drawImage(image, 0, 0, null);
}
However when I use g2.translate(double x, double y)
to draw an image with sub pixel accuracy, it doesn't work. It's exactly the same result as drawing with integer positions.
Why is this not working? I translated the graphics with double values, yet I'm not seeing any interpolation between pixels.