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I'm trying to develop a web AR experience with 8thwall web. It needs to be synced with the physical world and I need 6DOF for this project. I can place my objects and augment them but the problem is that the drift I experience is too much, For example, if I go 4-5 meters away from my initial location I experience about 2 meters drift. I don't experience this much drift with my ARKit projects and I also tested google's 'view in 3d' in searches on the web on Safari and that also didn't give me this much drift.
I was wondering if I'm doing something wrong and how can I minimize drift in my project. I develop on my iPhone XS
PS: I also tested a web AR sample on 8thwall website and I also experienced drift issues with that.
Thanks very much

m0j1
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