I have an app for showing world times. I have a page for changing different locations around the world. It's a ListView.
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: colorOne,
appBar: AppBar(
backgroundColor: Colors.black,
title: Text("Change location"),
centerTitle: true,
elevation: 0.0,
),
body: ListView.builder(
physics: const AlwaysScrollableScrollPhysics(),
padding: EdgeInsets.fromLTRB(5, 10, 5, 0),
itemCount: locations.length,
itemBuilder: (context, index) {
return Card(
child: ListTile(
onTap: () {
updateTime(index);
... rest code
As you can see, when I tap on ListTIle, it calls updateTime function
updateTime function:
void updateTime(index) async {
WorldTime instance = locations[index];
await instance.getTime();
Navigator.pop(context, {
"location": instance.location,
"flag": instance.flag,
"time": instance.time,
"date": instance.date,
"isDayTime": instance.isDayTime,
});
// obtain shared preferences
final savingLastLocation = await SharedPreferences.getInstance();
// set value
savingLastLocation.setString("location", instance.location);
savingLastLocation.setString("url", instance.url);
savingLastLocation.setString("flag", instance.flag);
}
If user starts spamming on tiles while awaiting for that function, app will either show full blank grey screen or drop red screen of death saying "boolean expression must be null".
How can I add some kind of loading screen/widget or prevent calling function again if it's already called once?