if size is limited to 32 elements
why not use a circular buffer of 32 elements, and roll the elements when they are 32 ?
There may be some bugs (don't use last() or remove () on an empty container, don't remove an element not inserted...) ,but it works for the functions you wanted. Here is the idea (heap is avoided)
#include <iostream>
template <typename T>
class Container {
public :
static const int smax_ = 32;
void erase () {
T* pt ((T*) val_);
for (int i (0); i != smax_; ++i, ++pt) *pt = 0;
size_ = 0;
}
Container () : size_ (0) { erase ();}
~Container () {}
void copy (const Container& c) {
size_ = c.size_;
T* pt ((T*) val_);
const T* qt ((const T*) c.val_);
for (int i (0); i != size_; ++i, ++pt, ++qt) *pt++ = *qt++;
}
Container (const Container& c) {
copy (c);
}
void push_back (const T& t) {
if (size_ == smax_) {
T* pt ((T*) val_);
const T* qt ((const T*) val_);
++qt;
for (int i (0); i != size_ -1; ++i, ++pt, ++qt) {
*pt = *qt;
}
*pt = t;
}
else {
val_ [size_] = t;
++size_;
}
}
int size () const {
return size_;
}
void remove (const T& t) {
if (!size_) return;
int i (0);
T* pt ((T*)val_);
while ((i < smax_) && (*pt != t)) {
++pt; ++i;
}
if (i != smax_) {
T* qt (pt);
++qt;
for (; i != size_ -1; ++i, ++pt, ++qt) {
*pt = *qt;
}
}
--size_;
}
void write (std::ostream& os) const {
const T* pt ((const T*) val_);
for (int i (0); i != size_; ++i, ++pt) os << *pt << " ";
}
bool operator == (const Container& c) const {
if (size_ != c.size_) return false;
const T* pt ((const T*) val_), *qt ((const T*) c.val_);
for (int i (0); i != size_; ++i, ++pt, ++qt) if (*pt != *qt) return false;
return true;
}
bool operator != (const Container& c) const {
return !operator == (c);
}
T& operator = (const Container& c) {
copy (c);
return *this;
}
T last () const {
return val_ [size_ -1];
}
T val_ [smax_];
int size_;
};
Test Program
int main (int argc, char* argv []) {
Container<int> c;
std::cout << "pushing back 5..." << std::endl;
c.push_back (5);
c.write (std::cout);
std::cout << std::endl;
std::cout << "c.last == " << c.last () << std::endl;
std::cout << "pushing back 3..." << std::endl;
c.push_back (3);
c.write (std::cout);
std::cout << std::endl;
std::cout << "c.last == " << c.last () << std::endl;
std::cout << "pushing back 8..." << std::endl;
c.push_back (8);
c.write (std::cout);
std::cout << std::endl;
std::cout << "c.last == " << c.last () << std::endl;
std::cout << "erasing 3..." << std::endl;
c.remove (3);
c.write (std::cout);
std::cout << std::endl;
std::cout << "c.last == " << c.last () << std::endl;
}
and the results :
pushing back 5...
5
c.last == 5
pushing back 3...
5 3
c.last == 3
pushing back 8...
5 3 8
c.last == 8
erasing 3...
5 8
c.last == 8