One way to do this is to print a wide string. Unfortunately, Windows needs a bit of non-standard setup to make this work. This code does that setup inside #if
blocks.
#include <locale.h>
#include <stdlib.h>
#include <stdio.h>
#include <wchar.h>
/* This has been reported not to autodetect correctly on tdm-gcc. */
#ifndef MS_STDLIB_BUGS // Allow overriding the autodetection.
# if ( _WIN32 || _WIN64 )
# define MS_STDLIB_BUGS 1
# else
# define MS_STDLIB_BUGS 0
# endif
#endif
#if MS_STDLIB_BUGS
# include <io.h>
# include <fcntl.h>
#endif
void init_locale(void)
// Does magic so that wprintf() can work.
{
// Constant for fwide().
static const int wide_oriented = 1;
#if MS_STDLIB_BUGS
// Windows needs a little non-standard magic.
static const char locale_name[] = ".1200";
_setmode( _fileno(stdout), _O_WTEXT );
#else
// The correct locale name may vary by OS, e.g., "en_US.utf8".
static const char locale_name[] = "";
#endif
setlocale( LC_ALL, locale_name );
fwide( stdout, wide_oriented );
}
int main(void)
{
init_locale();
wprintf(L"μουσάων Ἑλικωνιάδων ἀρχώμεθ᾽\n");
return EXIT_SUCCESS;
}
This has to be saved as UTF-8 with a BOM in order for older versions of Visual Studio to read it properly. Your console also has to be set to a monospaced Unicode font, such as Lucida Console, to display it properly. To mix wide strings in with ASCII strings, the standard defines the %ls
and %lc
format specifiers to printf()
, although I’ve found these don’t work everywhere.
An alternative is to set the console to UTF-8 mode (On Windows, do this with chcp 65001
.) and then print the UTF-8 string with printf(u8"μουσάων Ἑλικωνιάδων ἀρχώμεθ᾽\n");
. UTF-8 is a second-class citizen on Windows, but that usually works. Try to run that without setting the code page first, though, and you will get garbage.