I want to play a HTML5 video in segments of x
seconds. For example, start at t=0
and pause at t=x
, then start at t=x
and pause at t=2x
. The problem is that the updates I receive with ontimeupdate
don't match my intervals. There is one update short before the intended stop time and one update shortly after. I could just stop the video whenever currentTime >= x
, but the problem here is that this stop point would fall into the new interval. The requirement for this task is to stop at the end of a given interval.
If stopping exactly at a given time is not possible, is there any way to determine the closest possible stop time before that time? That would still be better than stopping too late. I checked the deltas of currentTime
(time between each ontimeupdate
call), but these are not constant. I read somewhere else that the browser adapts this rate based on some optimization criterions, so that is probably hard to compute.
Background for this question is a tool that I want to develop. The user is shown a video and he is required to answer some questions for each x
second interval of this video.