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After building my app to a physical device and archiving my build I get an error message and my app won't build to a physical device. I receive the following error message:

XXX.app/Frameworks/GTMSessionFetcher.framework with Identity Apple Development: XXX XXX.app/Frameworks/GTMSessionFetcher.framework' XXX.app/Frameworks/GTMSessionFetcher.framework: errSecInternalComponent Command PhaseScriptExecution failed with a nonzero exit code

I have tried cleaning build folder, downloaded certificates again but to no success. Does anyone know something that can help?

  • Did you try these solutions? https://stackoverflow.com/questions/24023639/xcode-command-usr-bin-codesign-failed-with-exit-code-1-errsecinternalcomponen – Eric Aya May 14 '20 at 10:20

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Please provide further information. Are you using cocoapod or carthage or dependencies ? If you build the project and get the framework yourself without make it a "fat" framework, It only works on the stimulator or physical device only.

King.lbt
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