If you want to achieve a syntax like objA.getfunction()->getstream();
in your main function,
you can do it with class A
implementation similar to this :
#include <iostream>
using namespace std;
// class A declaration
class A {
public:
// Nested class A::AFunction declaration
class AFunction {
public:
int getstream();
};
private:
AFunction *p_AFunction;
public:
A();
~A();
A::AFunction *getfunction();
}; // class A
// class A member function implementations
A::A() : p_AFunction(new AFunction()) {
}
A::~A() {
delete p_AFunction;
p_AFunction = nullptr;
}
A::AFunction *A::getfunction() {
return p_AFunction;
}
// Nested class A::AFunction member function implementations
int A::AFunction::getstream() {
return 1;
}
// main function
int main() {
A objA;
int ret = objA.getfunction()->getstream();
cout << ret;
return 0;
}
If you want A::getfunction()
function to return a function pointer to a member function in class A
, and then invoke it in main
function, you can have a implementation similar to this :
#include <iostream>
using namespace std;
// class A declaration
class A {
public:
typedef int (A::*AMemberFuncPtr) ();
private:
AMemberFuncPtr fn_getstream;
public:
A();
A::AMemberFuncPtr getfunction();
private:
int getstream();
}; // class A
// class A member function implementations
A::A() : fn_getstream(&A::getstream) {
}
A::AMemberFuncPtr A::getfunction() {
return fn_getstream;
}
int A::getstream() {
return 1;
}
// main function
int main() {
A objA;
int ret = (objA.*objA.getfunction())();
cout << ret;
return 0;
}
Also see the answer to Function pointer to member function.