I've been learning C# and Unity, but one problem I have is when writing the C# script on Visual Studio, VS seem to always recommend scripts not useful for Unity.
An example is when I type in Vector3
, it'll recommend BitVector32
.
You can't ignore them as if I just continue typing, it'll force these suggestion all the time, I end up with mistakes all over my script
Anyone know how to fix this, or how can I make sure that VS recommends useful code for Unity instead?