I'm trying to extend the example from here, to having to services receiving the same message from the same UDP port.
From this question, I understand that I should use SO_REUSEADDR to avoid the error of "address already in use". I have one client sending a "hello" message om port 8080 and two identical services, which simply prints out the received message from the port. SO_REUSEADDR solved the problem of using the same address, however only one of the services receives and prints out the message, while the other keep waiting.
Would it not be possible to have the same message received by both services?
The client:
// Client side implementation of UDP client-server model
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#define PORT 8080
#define MAXLINE 1024
// Driver code
int main() {
int sockfd;
char buffer[MAXLINE];
char *hello = "Hello from client";
struct sockaddr_in servaddr;
// Creating socket file descriptor
if ( (sockfd = socket(AF_INET, SOCK_DGRAM, 0)) < 0 ) {
perror("socket creation failed");
exit(EXIT_FAILURE);
}
memset(&servaddr, 0, sizeof(servaddr));
// Filling server information
servaddr.sin_family = AF_INET;
servaddr.sin_port = htons(PORT);
servaddr.sin_addr.s_addr = INADDR_ANY;
int n, len;
sendto(sockfd, (const char *)hello, strlen(hello),
MSG_CONFIRM, (const struct sockaddr *) &servaddr,
sizeof(servaddr));
printf("Hello message sent.\n");
close(sockfd);
return 0;
}
One of the two identical services:
// Server side implementation of UDP client-server model
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#define PORT 8080
#define MAXLINE 1024
// Driver code
int main() {
int sockfd;
char buffer[MAXLINE];
char *hello = "Hello from server";
struct sockaddr_in servaddr, cliaddr;
// Creating socket file descriptor
if ( (sockfd = socket(AF_INET, SOCK_DGRAM, 0)) < 0 ) {
perror("socket creation failed");
exit(EXIT_FAILURE);
}
int reuse = 1;
if (setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, (const char*)&reuse, sizeof(reuse)) < 0)
perror("setsockopt(SO_REUSEADDR) failed");
#ifdef SO_REUSEPORT
if (setsockopt(sockfd, SOL_SOCKET, SO_REUSEPORT, (const char*)&reuse, sizeof(reuse)) < 0)
perror("setsockopt(SO_REUSEPORT) failed");
#endif
memset(&servaddr, 0, sizeof(servaddr));
memset(&cliaddr, 0, sizeof(cliaddr));
// Filling server information
servaddr.sin_family = AF_INET; // IPv4
servaddr.sin_addr.s_addr = INADDR_ANY;
servaddr.sin_port = htons(PORT);
// Bind the socket with the server address
if ( bind(sockfd, (const struct sockaddr *)&servaddr,
sizeof(servaddr)) < 0 )
{
perror("bind failed");
exit(EXIT_FAILURE);
}
int len, n;
len = sizeof(cliaddr); //len is value/resuslt
n = recvfrom(sockfd, (char *)buffer, MAXLINE,
MSG_WAITALL, ( struct sockaddr *) &cliaddr,
&len);
buffer[n] = '\0';
printf("Client : %s\n", buffer);
return 0;
}