Let's say I am making a list of possible items in the game. Every one of them is deriving from the class Item and all of them are placed in the specific package "com.name.app.items".
I want to make a list of them created dynamically, without adding any external information apart from the file containing the class.
I tried getting all files in a package and computing them accordingly but to no avail. Reflection simply refuses to cooperate. No matter what configuration I use, a scanner always returns an empty set.
My second thought was to to simply invoke a static method like ItemDatabase.add(this) but as far as I know it isn't possible without creating an instance of this object or calling a static method from outside.
Is there a go-to method for resolving this kind of issue? Or it is necessary to (apart from declaring the very class) notifying some registry of it's existence?