I would like to create a 'simple' 2D library with OpenGL. I want to use OpenGL because I know I will learn lot of things that's why I don't want to use a higher level library (like SDL).
I know there is some library to make OpenGL a bit easier:
- freeglut: I saw a recent release (freeglut 3.2.1 in 29 September 2019) but is it still used?
- glfw: it seems more modern but seems too high level
I don't know if we can compare these libraries but what is the 'best' library (between glfw/freeglut) for learning?
There is also GLEW but I don't understand what is it.. Is it required? I just know it's unrelated with freeglut or glfw..