I wrote the merge sort algorithm in C and have compiled it both locally and remotely. I assume something in the source is causing platform dependence.
#include <stdio.h>
#include <limits.h>
#include <math.h>
void merge(int A[], int p, int q, int r) {
int n1 = q - p + 1;
int n2 = r - q;
int L[n1];
int R[n2];
for (int i = 0; i < n1; ++i) {
L[i] = A[p + i];
}
for(int j = 0; j < n2; ++j) {
R[j] = A[q + j + 1];
}
L[n1] = INT_MAX;
R[n2] = INT_MAX;
int i = 0;
int j = 0;
for (int k = p; k <= r; ++k) {
if (L[i] <= R[j]) {
A[k] = L[i];
i = i + 1;
} else {
A[k] = R[j];
j = j + 1;
}
}
}
void merge_recurse(int A[], int p, int r) {
if (p < r) {
int q = floor((p + r) / 2);
merge_recurse(A, p, q);
merge_recurse(A, q + 1, r);
merge(A, p, q, r);
}
}
void merge_sort(int A[], size_t length) {
merge_recurse(A, 0, (int)length - 1);
}
int main() {
int length = 9;
int A[] = { 3, 7, 61, 3, 40, 4, -1, 8, 10 };
merge_sort(A, length);
for (int i = 0; i < length; ++i) {
printf("%i, ", A[i]);
}
return 0;
}
When compiled online the correct result is returned.
-1, 3, 3, 4, 7, 8, 10, 40, 61,
However when I compile the source locally on Linux an incorrect result is returned.
-1, 4, 8, 10, 2147483647, 3, 7, 40, 61
What in the source code causes these different results?