I would stop using the onLongClickListener and just implement your own, which is pretty easy to do. Then you have the control you need to keep them from interfering with each other.
The following code implements the following gestures: drag, tap, double tap, long click, and pinch.
static final short NONE = 0;
static final short DRAG = 1;
static final short ZOOM = 2;
static final short TAP = 3;
static final short DOUBLE_TAP = 4;
static final short POST_GESTURE = 5;
short mode = NONE;
static final float MIN_PINCH_DISTANCE = 30f;
static final float MIN_DRAG_DISTANCE = 5f;
static final float DOUBLE_TAP_MAX_DISTANCE = 30f;
static final long MAX_DOUBLE_TAP_MS = 1000;
static final long LONG_PRESS_THRESHOLD_MS = 2000;
public class Vector2d {
public float x;
public float y;
public Vector2d() {
x = 0f;
y = 0f;
}
public void set(float newX, float newY) {
x = newX;
y = newY;
}
public Vector2d avgVector(Vector2d remote) {
Vector2d mid = new Vector2d();
mid.set((remote.x + x)/2, (remote.y + y)/2);
return mid;
}
public float length() {
return (float) Math.sqrt(x * x + y * y);
}
public float distance(Vector2d remote) {
float deltaX = remote.x - x;
float deltaY = remote.y - y;
return (float) Math.sqrt(deltaX * deltaX + deltaY * deltaY);
}
}
private Vector2d finger1 = new Vector2d();
private Vector2d finger2 = new Vector2d();
private Vector2d pinchStartDistance = new Vector2d();
private Vector2d pinchMidPoint;
private Vector2d fingerStartPoint = new Vector2d();
private long gestureStartTime;
private Marker selectedMarker;
@Override
public boolean onTouch(View v, MotionEvent event) {
// Dump touch event to log
dumpEvent(event);
// Handle touch events here...
switch (event.getAction() & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN:
finger1.set(event.getX(), event.getY());
if (mode == TAP) {
if (finger1.distance(fingerStartPoint) < DOUBLE_TAP_MAX_DISTANCE) {
mode = DOUBLE_TAP;
} else {
mode = NONE;
gestureStartTime = SystemClock.uptimeMillis();
}
} else {
gestureStartTime = SystemClock.uptimeMillis();
}
fingerStartPoint.set(event.getX(), event.getY());
break;
case MotionEvent.ACTION_POINTER_DOWN:
finger2.set(event.getX(1), event.getY(1));
pinchStartDistance.set(Math.abs(finger1.x - finger2.x), Math.abs(finger1.y - finger2.y));
Log.d(TAG, String.format("pinch start distance = %f, %f", pinchStartDistance.x, pinchStartDistance.y));
if (pinchStartDistance.length() > MIN_PINCH_DISTANCE) {
if (pinchStartDistance.x < MIN_PINCH_DISTANCE) {
pinchStartDistance.x = MIN_PINCH_DISTANCE;
}
if (pinchStartDistance.y < MIN_PINCH_DISTANCE) {
pinchStartDistance.y = MIN_PINCH_DISTANCE;
}
pinchMidPoint = finger1.avgVector(finger2);
mode = ZOOM;
Log.d(TAG, "mode=ZOOM" );
}
break;
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_POINTER_UP:
if (mode == ZOOM) {
Vector2d pinchEndDistance = new Vector2d();
pinchEndDistance.set(Math.abs(finger1.x - finger2.x), Math.abs(finger1.y - finger2.y));
if (pinchEndDistance.x < MIN_PINCH_DISTANCE) {
pinchEndDistance.x = MIN_PINCH_DISTANCE;
}
if (pinchEndDistance.y < MIN_PINCH_DISTANCE) {
pinchEndDistance.y = MIN_PINCH_DISTANCE;
}
Log.d(TAG, String.format("pinch end distance = %f, %f", pinchEndDistance.x, pinchEndDistance.y));
zoom(pinchMidPoint, pinchStartDistance.x/pinchEndDistance.x, pinchStartDistance.y/pinchEndDistance.y);
// Set mode to "POST_GESTURE" so that when the other finger lifts the handler won't think it was a
// tap or something.
mode = POST_GESTURE;
} else if (mode == NONE) {
// The finger wasn't moved enough for it to be considered a "drag", so it is either a tap
// or a "long press", depending on how long it was down.
if ((SystemClock.uptimeMillis() - gestureStartTime) < LONG_PRESS_THRESHOLD_MS) {
Log.d(TAG, "mode=TAP");
mode = TAP;
selectedMarker = checkForMarker(finger1);
if (selectedMarker != null) {
Log.d(TAG, "Selected marker, mode=NONE");
mode = NONE;
((Activity) parent).showDialog(ResultsActivity.DIALOG_MARKER_ID);
}
}
else {
Log.d(TAG, "mode=LONG_PRESS");
addMarker(finger1);
requestRender();
}
} else if (mode == DOUBLE_TAP && (SystemClock.uptimeMillis() - gestureStartTime) < MAX_DOUBLE_TAP_MS) {
// The finger was again not moved enough for it to be considered a "drag", so it is
// a double-tap. Change the center point and zoom in.
Log.d(TAG, "mode=DOUBLE_TAP");
zoom(fingerStartPoint, 0.5f, 0.5f);
mode = NONE;
} else {
mode = NONE;
Log.d(TAG, "mode=NONE" );
}
break;
case MotionEvent.ACTION_MOVE:
if (mode == NONE || mode == TAP || mode == DOUBLE_TAP) {
finger1.set(event.getX(), event.getY());
if (finger1.distance(fingerStartPoint) > MIN_DRAG_DISTANCE) {
Log.d(TAG, "mode=DRAG" );
mode = DRAG;
scroll(fingerStartPoint.x - finger1.x, fingerStartPoint.y - finger1.y);
}
}
else if (mode == DRAG) {
scroll(finger1.x - event.getX(), finger1.y - event.getY());
finger1.set(event.getX(), event.getY());
}
else if (mode == ZOOM) {
for (int i=0; i<event.getPointerCount(); i++) {
if (event.getPointerId(i) == 0) {
finger1.set(event.getX(i), event.getY(i));
}
else if (event.getPointerId(i) == 1) {
finger2.set(event.getX(i), event.getY(i));
}
else {
Log.w(TAG, String.format("Unknown motion event pointer id: %d", event.getPointerId(i)));
}
}
}
break;
}
return true;
}
/** Show an event in the LogCat view, for debugging */
private void dumpEvent(MotionEvent event) {
String names[] = { "DOWN" , "UP" , "MOVE" , "CANCEL" , "OUTSIDE" ,
"POINTER_DOWN" , "POINTER_UP" , "7?" , "8?" , "9?" };
StringBuilder sb = new StringBuilder();
int action = event.getAction();
int actionCode = action & MotionEvent.ACTION_MASK;
sb.append("event ACTION_" ).append(names[actionCode]);
if (actionCode == MotionEvent.ACTION_POINTER_DOWN
|| actionCode == MotionEvent.ACTION_POINTER_UP) {
sb.append("(pid " ).append(
action >> MotionEvent.ACTION_POINTER_ID_SHIFT);
sb.append(")" );
}
sb.append("[" );
for (int i = 0; i < event.getPointerCount(); i++) {
sb.append("#" ).append(i);
sb.append("(pid " ).append(event.getPointerId(i));
sb.append(")=" ).append((int) event.getX(i));
sb.append("," ).append((int) event.getY(i));
if (i + 1 < event.getPointerCount())
sb.append(";" );
}
sb.append("]" );
Log.d(TAG, sb.toString());
}