I have been following a tutorial on how to make a cx_freeze setup for pygame folders. Here is what I have come up with...
import cx_Freeze
executables = [cx_Freeze.Executable("mainGame - Copy.py")]
cx_Freeze.setup(
name = "Cave",
version = "1.0",
author = "Owen Pennington",
options = {"build_exe": {"packages":["pygame"], "include_files":["floor_heart.wav"]}},
executables = executables
)
However the rest of my files are in folders. Then there are folders inside these folders. For example I have a folder (path directory) C:CaveGame\Sprites
and this folder holds many other folders, C:CaveGame\Sprites\Floors
, C:CaveGame\Sprites\Lava
ect... Then I also have a folder C:CaveGame\Music
which holds all my music files and sound effects. How can I get these all to work inside the setup???