I was trying to make a normal rounding. And I can't smooth out the rounding itself for the button. And the second question, how do I round off the button so that the photo that is used in BackgroundImage doesn't get rounded off???
using System;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Windows.Forms;
namespace Test_Project.SupportClass
{
public class Buttom_Class4 : Button
{
public Buttom_Class4()
{
SetStyle(ControlStyles.OptimizedDoubleBuffer, true);
SetStyle(ControlStyles.SupportsTransparentBackColor, true);
SetStyle(ControlStyles.Opaque, true);
SetStyle(ControlStyles.ResizeRedraw, true);
}
private int radius = 20;
[DefaultValue(20)]
public int Radius
{
get { return radius; }
set
{
radius = value;
this.RecreateRegion();
}
}
private GraphicsPath GetRoundRectagle(Rectangle bounds, int radius)
{
GraphicsPath path = new GraphicsPath();
path.AddArc(bounds.X, bounds.Y, radius, radius, 180, 90);
path.AddArc(bounds.X + bounds.Width - radius, bounds.Y, radius, radius, 270, 90);
path.AddArc(bounds.X + bounds.Width - radius, bounds.Y + bounds.Height - radius,
radius, radius, 0, 90);
path.AddArc(bounds.X, bounds.Y + bounds.Height - radius, radius, radius, 90, 90);
path.CloseAllFigures();
return path;
}
private void RecreateRegion()
{
var bounds = ClientRectangle;
bounds.Width--; bounds.Height--;
using (var path = GetRoundRectagle(bounds, this.Radius))
this.Region = new Region(path);
this.Invalidate();
}
protected override void OnSizeChanged(EventArgs e)
{
base.OnSizeChanged(e);
this.RecreateRegion();
}
}
}