I'm trying to rotate the image around a reference point in Java using BufferedImage and AffineTransform, at first it seemed exactly what I needed, but it turns out it doesn't behave as expected. I need to do some rudimentary rotations, in multiples of 90, so I tried to do getQuadrantRotateInstance
, but, if the reference point is at 0,0 then I get a RasterFormatException: Transformed height (0) is less than or equal to 0.
var rotation = switch (transform) {
case TRANS_NONE -> 0;
case TRANS_ROT90 -> 1;
case TRANS_ROT180 -> 2;
case TRANS_ROT270 -> 3;
default -> throw new NotImplementedException();
};
var transform = AffineTransform.getQuadrantRotateInstance(rotation, referenceX, referenceY);
var operation = new AffineTransformOp(transform, AffineTransformOp.TYPE_BILINEAR);
var rotated = operation.filter(source, null);
By the looks of it the image gets rotated out of the canvas (into negative coordinates), resulting in exception above.
What would be the proper solution to create a rotated variant of the image without cropping or rotating around a center point like existing solutions do?