I have a 2d array, 256 by 256 full of 0's. This is then drawn onto a win app form canvas as if its pixels. I only have 2 colours, white and block, 0 and 1 resepectably. So each image looks like 0,0... 1,1.. 0,0 etc.
Now for what I'm stumped with; I have 2 x and y values. The first one represents the start of a stroke and the second the end. I need to find a way to 'draw' this in the 2d array I have. So that the final result is a black line between the 2 values.