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When I try to adjust the center of the WheelCollider along the Y-axis it doesn't go straight up along the axis. Rather, it goes up and to the right.
If anyone knows why this is happening I would really appreciate it. Thanks in advance!

Wheel Collider Center x=0, y=0, z=0

Wheel Collider Center x=0, y=0.1, z=0

  • Is it possible that the WheelCollider is a child of a parent object with that orientation? –  Aug 04 '20 at 02:29
  • @IanMcCleary That's what I thought, but I checked the parent objects and both of them have the y-axis pointed up. The front two WheelColliders work fine. It's the rear two that are causing the problem. – Rajonty Aug 04 '20 at 19:09

1 Answers1

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I figured it out! It was the rotation and scale of the actual Wheel Colliders. The rotations weren't set to 0 and the scales on the two rear wheels were negative.

I zeroed out the rotations and removed the negative signs, and voila, it worked!