Pausing and resuming is fairly complex. What you really have to do is this:
- Start a process and store its timeout ID.
- Store the time when you ran that process.
- On keypress, clear the timeout using its timeout ID.
- Store the unfinished time in another variable.
- On next keypress, set the timeout using that unfinished time.
- Set the following timeouts to the original intended delay.
Here's a more generalized jsFiddle example I whipped up.
var counterOn = true;
var delay = 3000;
var lastRun;
var tempDelay;
var intervalId;
function decrementCounter() {
// do something
lastRun = new Date();
timeoutId = setTimeout(decrementCounter, delay);
}
function toggleCounter() {
var curTime = new Date();
counterOn = !counterOn;
if (counterOn) {
lastRun = curTime.valueOf() + tempDelay - delay;
timeoutId = setTimeout(decrementCounter, tempDelay);
} else {
clearTimeout(timeoutId);
tempDelay = delay - (curTime.valueOf() - lastRun);
}
}
$(document).keydown(function(e) {
if (e.which === 80) {
toggleCounter();
}
});
decrementCounter();