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I am currently writting tests for the toggle_fullscreen-Function in Pygame, because I am working together with others on the Pygame-Documentation for toggle_fullscreen because of the coming 2.0 release of Pygame.

I am writing tests for Fedora-Linux (because it uses Wayland). The first test with a 'normal' window was easy, but now I am having trouble with the 'OpenGL' variant.

I am not very experienced with OpenGL, so I used an example code I found and wanted to modify it then to my needs. I get the following error, when I try to run the code found here:

OpenGL.error.NullFunctionError: Attempt to call an undefined function gluPerspective, check for bool(gluPerspective) before calling

Because I am not on Windows, I can't use the unofficial Windows-Binaries. Secondly, I am not able to add the maybe necessary dlls (still because it's not Windows) as suggested here.

I also tried pygame.example.glcube, but it did not help, same error. On Windows, I am not having this Problem with the same code.

Fedora 32:

  • Python 3.8.5, Pygame 1.9.6, pyopengl 3.1.5

Windows 10:

  • Python 3.8.1, Pygame 1.9.6, pyopengl 3.1.5
Rabbid76
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